Introduction
Prototyping
Usability Testing
Data Analysis
Project Management
Problem
Concert and festival attendees often face several challenges that can hinder their overall experience. Navigating large, crowded venues can be overwhelming, leading to difficulties in locating stages, amenities, and friends. Attendees may also struggle to stay engaged throughout the event, especially during downtime between performances. Additionally, the lack of interactive and social features can make the experience less immersive and enjoyable. These issues highlight the need for solutions that enhance navigation, engagement, and social interaction during live events.
Goal
The goal of the GrooveGuide project is to enhance the concert and music festival experience by integrating gamification and social computing into a mobile and smartwatch application. This includes:
Investigating target audience needs and preferences.
Developing prototypes to incorporate gamification and social computing.
Evaluating the effectiveness of these techniques in increasing user engagement and enjoyment.
Identifying potential adoption challenges and proposing solutions.
Outcome
Designing an application that enriches festival experiences by:
Adding gamified elements.
Facilitating social interactions.
Improving event navigation and engagement.
Empathy Maps
Design Process
Following the observations at the Eastern Electric Music Festival, empathy maps were employed to delve into festivalgoers' experiences. This process involved analysing their actions, emotions, thoughts, and words, providing a comprehensive understanding of what drives attendees' behaviours and feelings.
Key Insights
Primary Research
Data Analysis
User Research began with semi-structured interviews conducted remotely via Zoom and face-to-face, along with naturalistic observation of participants at music festivals and raves.
Following the primary research, a thematic analysis and coding was done on the raw data obtained. The findings were then used to create Empathy Maps, Affinity Diagrams, User Personas, and Journey Maps.
Problem Discovery
After creating empathy maps, I categorized the data and made the affinity diagram. To avoid bias, I used color-coded sticky notes, assigning specific colors to each topic's related insights. This approach helped me extract meaningful patterns and themes, guiding my design decisions.
Key Insights
Discovering Interests & Desired Features
Key Insights
After identifying the issues, I utilized a second affinity diagram to fine-tune the requested features of the application.
Sitemap
User Personas
User Journey Map
Low-fidelity Sketches
Flow 1: Onboarding Experience
Flow 2: Home Page Navigation
Notifications & Reminders
Panic Button
Flow 3: Discovery
Event Information
Flow 4: Challenges & Rewards
Flow 5: Event Planning
Key Insights
Flow 6: Profile Management
Key Insights
Participants explored the profile page, managing their musical journey, tracking events, and integrating Spotify accounts. The Instagram-like interface was intuitive, allowing smooth interaction with the app's diverse features. The prospect of avatar customization and following artists excited users, who appreciated the personalized recommendations based on their preferences.
Users found the lineup selection intuitive, with features like inviting friends and starting chat rooms enhancing collaboration. The clear display of artist lineups and set times was praised for its organization and accessibility, effectively meeting user needs.
Personalization: Users enjoyed the badges and points system, which offered insights into their musical preferences and festival history. The ability to follow artists and view event history was particularly well-received.
Music Integration: Initial confusion over the "Music Scanning" feature led to its renaming as "Connect Spotify," which clarified its purpose and enhanced the user experience. The dark and light mode options were also appreciated for personalization.
Content Sharing: Integration with Instagram and smartwatches made sharing festival content easier, adding versatility and convenience to the user experience.
High-fidelity Wireframes
Visual Design: Refined UI elements, including icons, buttons, and typography, were introduced to create a visually appealing and cohesive interface.
Interactive Elements: Realistic interactions were implemented, simulating the final user experience.
Consistency: Uniform use of brand colors and UI patterns ensured a seamless and intuitive experience across all screens.